Sorry to disappoint you, but my plugin doesn't change the frame rate of animations. That is what YEP_CoreEngine does. What Animation Move Rate does is change the frame rate of the movement (like moving a rock across the screen in one of the examples).
If you want to use the default 15 FPS animations at 30 FPS, what you can do is go to the animations database and copy and paste each frame so that each frame appears twice in the list. What that does is make the game show each frame twice, so that it looks like a 15 FPS animation at 30 FPS.
hi! Very cool plugin. Would it be possibly to modify it so that note tags could be added to enemies? So that for animations, positions would change from enemy to enemy? This would be super useful for a game with different size enemies.
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God I fucking LOVE YOU. Exactly what I was looking for, I greatly appreciate it!
Sorry to disappoint you, but my plugin doesn't change the frame rate of animations. That is what YEP_CoreEngine does. What Animation Move Rate does is change the frame rate of the movement (like moving a rock across the screen in one of the examples).
If you want to use the default 15 FPS animations at 30 FPS, what you can do is go to the animations database and copy and paste each frame so that each frame appears twice in the list. What that does is make the game show each frame twice, so that it looks like a 15 FPS animation at 30 FPS.
hi! Very cool plugin. Would it be possibly to modify it so that note tags could be added to enemies? So that for animations, positions would change from enemy to enemy? This would be super useful for a game with different size enemies.
Thanks for the suggestion, I will consider it.