Release of older plugin, updated to 1.2.1
Multicast - Plugin for RPG Maker MV » Devlog
Re-uploading one of my older plugins from last year, but recently updated
v1.2.1 - Hot fix (2020-05-04)
- Fixed an issue with YEP_BattleEngineCore that cause actor and enemy selection to visually appear as if the user is selecting all targets when the first selected skill while multicasting targets all actors/enemies.
- The Finish Command will no longer show for multicast types 1 and 2 as it doesn't serve any purpose.
- Adjusted skill window logic.
v1.2.0 - Feature update (2020-05-02)
- New features:
- Actors can now have multicast always active as a state
- Using multicast type 1 and 2 will now show the right skill cost when activated (e.g. Double cast 10MP = 20MP, Triple cast 10MP = 30MP)
- While multicasting, you can now finish skill selection early (e.g. choose two skills while triple casting).
- Compatibility: Now compatible with YEP_X_SkillCostItems's item costs
- Bug fix: Actually fixed a bug that failed to properly reset an actor's action when canceling a multicast.
v1.1.1 - Bug fix
- Fixed a bug that failed to properly reset an actor's action when canceling a multicast.
- Canceling multicast now refreshes the skill window rather than going back to the actor command window.
v1.1 - Feature update
- New feature: Different Multicast types
v1.0 - Initial
- Initial release
Files
dingk_Multicast.js 25 kB
May 05, 2020
dingk_Multicast_mini.js 17 kB
May 05, 2020
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Multicast - Plugin for RPG Maker MV
Allow an actor to perform more than one skill per turn.
More posts
- 1.2.3 - Bug fixSep 19, 2021
- 1.2.2 - Bug fixSep 18, 2021
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